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86%
posted 4 months ago in games, humor38 views | 8 jaas | reply )
75%
Collective choice systems have been around for a long time. Since at least the birth of democracy in ancient Greece people have made joint decisions about important issues, and since at least the knightly tournaments of the late Middle Age more...
posted 8 months ago in jaanix23 views | 7 jaas | 2 saves | 2 replies )
58%
Testers playing and responding to spore
posted 3 weeks ago in games, psychology, hci10 views | 5 jaas | 2 saves | reply )
53%
Quite possibly the best game promo I've ever seen. No, really.
posted 2 months ago in games, science, youtube6 views | 4 jaas | 1 save | reply )
57%
“building Excel spreadsheets into which they'd dump all the information they'd gathered about how each boss behaved: What potions affected it, what attacks it would use, with what damage, and when. Then they'd develop a mathematical model to explain how more...
posted 4 weeks ago in games, science6 views | 3 jaas | 2 saves | reply )
53%
“DEFENDER of the favicon is a JavaScript remake of Eugene Jarvis' brilliant arcade game Defender written by Mathieu 'p01' Henri and inspired by Scott Schiller's experiment with generated favicons VU meter. The idea was to push the concept of generated more...
posted 2 months ago in wikipedia, data8 views | 5 jaas | 2 saves | reply )
82%
will demonstrate Excel's arithmetical facilities, the embedded rendering subsystems (there are two of them!) and the revolutionary approach which might just cause a paradigm shift. I hope you will discover that Excel effectively and efficiently incorporates practicality, tons of features, more...
posted 7 months ago in games, humor, programming19 views | 11 jaas | reply )
64%
Three gods A, B, and C are called, in some order, True, False, and Random. True always speaks truly, False always speaks falsely, but whether Random speaks truly or falsely is a completely random matter. Your task is to determine more...
posted 7 months ago in weird, math, logic300 views | 40 jaas | 7 saves | 1 reply )
53%
“This segment is really about helping consumers find out important stuff ahead before it “happens.”  In zero-sum games like public stock market investing, that’s the overwhelming consumer need.  Finding out that crime is growing in a neighborhood just may help source...
posted 2 months ago in games, news, crime, it3 views | 3 jaas | 1 save | reply )
60%
We do what we must because we can. For the good of all of us Except the ones who are dead.
posted 8 months ago in games, music, youtube, portal16 views | 3 jaas | 1 save | reply )
58%
“The victory was won as part of the 'IA-GO Challenge', in a so-called 9x9 game (played over nine lines and nine columns). Although Catalin Taranu beat the computer in a 19x19 configuration with a nine-stone handicap, the Go Master nevertheless more...
posted 5 months ago in ai, go39 views | 7 jaas | 1 save | reply )
52%
“Fragging is a term from the Vietnam War, used primarily by U.S. military personnel, most commonly meaning to assassinate an unpopular officer of one's own fighting unit, often by means of a fragmentation grenade (hence the term). A hand grenade more...
posted 2 months ago in games, war, it3 views | 3 jaas | 1 save | reply )
60%
Playing over these moves is an eerie experience. They are not human; a grandmaster does not understand them any better than someone who has learned chess yesterday. The knights jump, the kings orbit, the sun goes down, and every move more...
posted 8 months ago in games, programming, chess15 views | 5 jaas | 2 saves | reply )
62%
A new game for Google's Linux-based Android platform uses WiFi, GPS, and phone-camera technology, along with Google maps, to create a first-person shooter game you can play "anytime, anywhere -- against real people,"
posted 8 months ago in games, google, linux, mobile9 views | 2 jaas | reply )
57%
“Character animation in video games—whether manually key-framed or motion captured—has traditionally relied on codifying skeletons early in a game's development, and creating animations rigidly tied to these fixed skeleton morphologies. This paper introduces a novel system for animating characters wh more...
posted 3 months ago in games, graphics, programming, animation28 views | 6 jaas | 3 saves | reply )

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